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Assault Heroes Review

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Well, I spent two evenings on this game...and Voila (not sure how you spell that), I have beat it.

 I would have to say, Assault Heroes reminded me of Geometry Wars: Retro Evolved.  You are set in a future time it seems, where you are the last left of and elite force.  You drive a dune buggy and a speedboat throughout the game and you are after a rogue cyborg and have to destroy all his little minions to get to him.

 The game is compromised of four zones (levels) with each seeming to have 3-4 areas.  Once you clear each of the areas, you are able to restart from the finished section.  Also, each level has an underground layer where your little guy gets out of his buggy to do some on foot combat.

 The game play is fantastic.  Your left analog drives your car and your right analog shoots in the direction you want.  You get three different weapons on your vehicle, minigun, flamethrower, and flak cannon, all of which you start with, but you can upgrade them with certain items that enemies drop.  You can throw grenades or nukes from your vehicle too.

There is always a lot going on.  Switching weapons to deal with certain foes better, dodging bullets,  and I always like making the car do donuts.  You can also get out of your vehicle to pick up certain powerups or bonuses that are unattainable by vehicle.  Or if your vehicle blows up, you are on foot until your vehicle reappears (about 1/2 minute). This creates another new aspect of gameplay.  Trying to stay alive while outside of your vehicle, but you do get double points for kills!

One thing I absolutely loved about Assault Heroes is the fact that you heal over time.  So many top -down shooters you have to find health packs or the such to heal.  You heal slow, but none-the-less you heal, and it makes a frantic game great.

Overall, I really enjoyed this game and will play it again.  I want to try co-op because there are special attacks with two vehicles.  The only downfall was with a fully powered flamethrower, the game is too easy.

It is a short (took me 1.5 hours to beat) but satisfying game.

Pat's Rating system:

  • How much would I pay for the game? At 800 Xbox points, this game is great.  Even though I got it for free, I would have bought it after playing the demo.
  • How many times would I replay it? I actually went against my normality of difficulty playing, and played this game on "normal."  It seemed on "hard" you just got more points.  I will definitely replay this game on hard on co-op because I love blowing stuff up and getting a higher score.

 

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